Menu
This article contains information about the Kinect Version 1 device, for the newer Version 2 model see Kinect 2 article.
I tested it out on my Windows 8 x64, using the newest Kinect SDK from the official site and I can't load the KinectCam.ax module (downloaded from KinectCam.ax section on github, project official site). Download Microsoft SDK 1.8. Make sure window updated. Open driver manger andmand select Kinect cameraa check whether there is a driver and check to see if the driver is up to date. Then the search bar in the task bar type or copying and past the virtual camera Christopher listed above.
View all Category Popup. Forums Selected forums Clear. I have issues installing Kinect for Windows (the V1 version) using the SDK 2.0. I'm assuming the SDK 2.0 also include drivers necessary for v1 since the download details says introduces support for the Kinect for Windows v2 sensor. The issue I'm having is after plugging the kinect in the USB 3.0 port (the kinect.
Microsoft Kinect1 can be used as an input device in TouchDesigner on Windows OS using the Kinect TOP and the Kinect CHOP.
Kinect is a motion sensor input device from Microsoft. The device includes an infrared depth sensing camera, a RGB color camera, and a microphone array for audio capture. The Microsoft Kinect SDK enables features such as skeleton tracking, hand interactions, and voice recognition.
The Kinect was originally released for Microsoft's Xbox360 gaming console in 2010. On Feb 1 2012, Microsoft released Kinect for Windows which included a Kinect SDK which works exclusively with new Kinect hardware for Windows operating systems.
[edit]
TouchDesigner has built-in support for Kinect using Microsoft's official Kinect for Windows SDK. As such, only Kinect for Windows hardware is supported by TouchDesigner's built-in Kinect operators. (See Tips below for information on Xbox 360 Kinect sensors)
Requirements
- Kinect for Windows hardware device model 1517 (no 'official support' for Kinect for Xbox360 devices models 1414 and 1473, see below)
- Install the Kinect Runtime 1.8 or Kinect for Windows SDK 1.8
Ways to interface with Kinect in TouchDesigner
- Depth camera - Kinect TOP
- RGB camera - Kinect TOP
- Infrared camera - Kinect TOP
- Skeleton Point Tracking - Kinect CHOPNOTE: For joint orientation and bone hierarchy, see: Kinect Hierarchy
- Hand Interaction - Kinect CHOP
- Microphone Array Audio Capture - Audio Device In CHOP
- To control the tilt of the camera, use the Tscript
kinecttilt
Command
Tips for Working with Kinect Sensors[edit]
- Always connect the AC power supply that comes with the Kinect sensor. The green LED will light up under USB power, however the sensor will not function correctly unless the AC power supply is also connected.
- Kinect V1 can be less stable on USB3.0 ports, try USB2.0 ports if you are experiencing problems connecting tot he device or the connection drops out after some time.
- If using multiple Kinects, each Kinect sensor must be connected to its own USB controller. On some computers multiple USB ports will be on the same USB controller, this will cause problems if two Kinects are sharing that same controller. Refer to your computer's Device Manager to inspect which ports belong to each USB controller.
- If you require USB extenders, we have successfully used these extenders with Kinect sensors and other USB cameras. 25M USB Active Extenders Note that these extenders do not work if you connect two together.
- Xbox360 (models 1414 and 1473), although not officially supported, usually work by installing the Kinect for Windows SDK 1.8. The Kinect Runtime 1.8 will NOT work with the Xbox360 models and they will not be detected, the full SDK must be installed.
- For additional support and troubleshooting refer to the Kinect Support Community.
[edit]
Kinect For Windows Sdk
File:Kinect.tox - This file uses the depth camera, color camera, and skeletal tracking features of Kinect.
Retrieved from 'https://docs.derivative.ca/index.php?title=Kinect1&oldid=12433'
Running a Kinect v2 device and a Kinect for Windows application on Windows 10 is not difficult nor different than what we have seen in the earlier version of Windows Operating System. You can run a Kinect for Windows application (either a desktop app, or a store app ) on Windows 10. However, incase you found that your device is not detected properly, application is not running, or not able to read the data from sensor, please verify following.
Must Read : Developing kinect for Windows v2.0 App with Visual Studio 2015 on Windows 10
1. Verify Device Settings
The very first things you need to verify, if your device is connected and loaded properly.
Go To PC Settings –> Devices –> Connected Devices
If Kinect Sensor is not connected properly or not plugged in a USB 3.0 , you will get a device notification that failed to load .
If the devices connected properly, and power is turned on, your Connected Devices section should display a “Kinect” deice, that connected to a USB 3.0
If you click on the device, “Remove Device” option would be displayed.
Must Read :How to Identify the Kinect Sensor Capabilities ?
Kinect For Windows V1.8 Sdk
If you verify above setting, you should be to good to run your Kinect applications.
Kinect For Windows Sdk 1.8 Developer Toolkit
2. Verify Privacy Settings
This settings is required to verify only for “Store App”. For Kinect for Windows Store App, we must select “Microphone” and “Video” Capability” in the app manifest file. This enables the apps to access the Camera and Microphone for the targeted device.
Sdk 1.8 Kinect For Windows 7
Once the app is developed and deployed, like other Windows Store App, the Kinect App also should be visible under listed app for Camera and Microphone Section of PC Settings.
You can navigate to this from PC Settings –> Privacy –> Camera | Microphone
Both Camera and Microphone has to be turned on to use Kinect Camera and Microphone Array. By default they are ON once the app capability added.
In case you found them turned OFF,
You just go ahead and turn it ON . Then you need to restart your app.
Points to be remember
Kinect Toolkit V2
- This Privacy Settings is only for Store Apps. Normal desktop app would work without this.
- Even if the App is not running, the PC settings would be available once the app is deployed with capability added. You can do the necessary change in settings and start to app as well.
Kinect For Windows Developer Toolkit
Hope this helps.